In this tutorial we expand our simulator to model evolutionary mechanisms within diversification rates like significant extinctions, key innovations, and competition. We describe how to translate simulations to statistical models, and apply a competition model to the Metal data.
How to start this tutorial
Concluding Remarks That's it for these tutorials! Theoretically, we hope we have convinced you of the utility of macroevolutionary perspectives that focus on cultural ideas, products, or lineages in understanding cultural change and stability over time. Empiricially, we hope we have convinced you that diversification rates are useful for testing cultural macro-evolution hypotheses. We want these tutorials to help foster a new perspective on methods useful for the macroevolutionary analysis of culture. If you have any additional questions, suggestions for these tutorials, or want to contribute models to the GitHub, please feel free to contact the lead developers: Bernard Koch or Erik Gjesfjeld.
Bourdieu, Pierre. The Rules of Art: Genesis and Structure of the Literary Field. Stanford University Press, Palo Alto 1996.
Gjesfjeld, Erik, Daniele Silvestro, Jonathan Chang, Bernard Koch, Jacob G. Foster, and Michael E. Alfaro. ‘A Quantitative Workflow for Modeling Diversification in Material Culture’. PLOS ONE 15, no. 2 (6 February 2020): e0227579. [Link]
Kahn-Harris, Keith. Extreme Metal: Music and Culture on the Edge. Berg Publishers, Oxford 2006.
This project was supported by Grant #61105 from the John Templeton Foundation to the University of Tennessee, Knoxville (PIs: S. Gavrilets and P. J. Richerson) with assistance from the Center for the Dynamics of Social Complexity and the National Institute for Mathematical and Biological Synthesis at the University of Tennessee, Knoxville.
The Cultural Evolution Society's Online Learning Tutorial Series is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. For designers' contact information, click here.